Modeling and rendering for internship test in ArcheoVision (Bordeaux, France).
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Modeling in Maya, texturing in Substance/Blender, rendering with Blender Cycles, EXR Post-Production in Nuke.
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Megascan extras add to scene (statues and fruits).
Final render with post-prod
Render without post-prod
Littles researchs of compos
First version of my rendering for Archeovision. I was not satisfied with the result, that's why I decided to redo a rendering with the skills acquired in particular during this end-of-study internship